skyrim 4 lever puzzle folgunthur

Posted: 12th February 2021 by in Uncategorized

When you arrive in the room, all the levers should be up. Once past the gates the passage descends a flight of stairs, towards the bottom they become much wider and there has been a cave-in on this half, among the masonry is a large urn, a random poison or potion and a random warhammer. After that's done pull the farthest on the left and closest on the right. Can anyone help me! There are two oil slicks, one at either end of the room, with an oil lantern above each of them. http://www.youtube.com/watch?v=o2we_B6hDrY. The pillars should respond if you leave the dungeon and immediately re-enter. They control 4 gates. At the top there is a small set of shelves on the left with a random cuirass and a stone bowl on top containing an empty random soul gem and a larger set of shelves on the right holding a random potion of healing, a random dagger and a leather strip. There is another dead adventurer and several more dead draugr around the room. There is a combination gate which needs to be unlocked. Remove the soul gem to deactivate it. Behind the draugr is a closed wooden door. The area in front of the entrance is covered, with a stone table to the left of the door. You don't need to move those doors independently. The pressure plate triggers a spear trap from the statues on either side. Opposite the pillars is a stone table with a filled random soul gem on top. After another turn the passage enters a two level room containing several sarcophagi. This quest stage only appears if the Dragonborn finds the Ancient Edict first. There are two dead draugr standing in alcoves along this passage, with an adept trapped chest that triggers a poison dart trap if opened without disarming and a random potion of resist element at the end. This is a PUZZLE. This second room has another draugr and a spellcaster trap that shoots Lightning Bolt if triggered by standing on a pressure plate near the back of the room. Both are lowered using the ivory dragon claw in keyholes either side. There is a handle under the water and a lever with reach when in the water that aids you getting back out. Each stone must be facing a different wall. Menü Home; Leistungen; Über mich; Ihre Meinung; Kontakt; Datenschutz User Info: playdota45 playdota45 - 4 years ago 7 34 The far throne has a switch behind it that opens up into an area with a leveled Draugr, defeat him and there will be a set of rotating stones which you will use the sequence combination found in the first secret room (Snake->Whale->Eagle). The second pillar (whale) will be facing the wall directly to your left. He will arise as you approach along with several draugr thrall, these will be replaced by others as they fall from the twelve sarcophagi around the chamber. One with the rotating stones and another with static ones? An iron door at the rear of the room has a random greatsword on the left (see bugs). Try pulling other levers. Through the door to the north is a passage with another pressure plate a few pace along that triggers a flame spout trap from the statue at the corner ahead. The quest Forbidden Legend leads the Dragonborn there. Through the door is another room containing two thrones, both occupied by draugr, who awaken as soon as you enter or if you use a ranged attack on either of them from the doorway. There is a lever by each of the thrones and a chain opposite them. To the right, there is a slumbering draugr standing in an alcove opposite and another on your right, with a dead draugr standing in an alcove to your left. There are two thrones - next to each throne is a lever which opens the room next to the lever. The stairs on the right lead up into a room which may contain a dragon priest and two draugr. On one of the crates is a copy of the Pickpocket skill book Purloined Shadows. Anyone got any idea how in hell to get past it? The first half of the large room is devoid of anything of interest. The first and the fourth door were unsynchronized (one is closed when the other is open). I ended up guessing. Just mix and match levers if what I said doesnt work. Discussing Folgunthur Lever Puzzle on Elder Scrolls 5: Skyrim PC message board and forum (page 1). You go into Folgunthur looking for the Gauldar Amulet, you loot the Ebony Claw off of Daynas Valen and then use it to cross the bridge, after the bridge to the right (after a few Draugr) is a lever puzzle. There is also a doorway leading to a wooden spiral staircase. Much has been lost, fallen to the ravages of war or the turning of the ages. \"The history of Skyrim is vast, predating even the most ancient records of man and mer. Try the one closest to you on the left, then furthest on the right. Considering the levers with up and down states (2 states), there are a total of 16 conbinations. Folgunthur lever puzzle without solution I'm in Folgunthur where there are 2 levers in the left and 2 in the right that control 4 gates, but in my game it doesn't have solution. When the bridge is lowered, two draugr standing in some catacombs beyond are revealed. I tryed ALL of them and none worked. To the left of the table is also stone bowl containing a large coin purse. Press J to jump to the feed. You just need to rotate the first ones to the static ones' position, then pull the lever. User Info: RaccoonKyle. You need to mirror these symbols on the rotating pillars in the second room. In the center is a lit brazier and to the northwest a short passage with two levers on either side and a series of lowered gates ahead. You will come across a lever puzzle. They control 4 gates. Considering the levers with up and down states (2 states), there are a total of 16 conbinations. Each lever opens or closes one or more of the gates. The levers operate large rotating stones that block one of two doors in the corners behind the thrones, so that one door opens while the other closes. But when I actually tried to solve the puzzle, it was impossible. On the table is a filled random soul gem and flanking the table two burial urns. I didn't realize it. Further to the west, near the shore is another deserted camp, that if you come here from Solitude and swim across from the docks you are likely to stumble upon. For a short while you are simply following in Daynas Valen's footsteps, encountering the hired adventurer's bodies and dead draugr on the way, and meeting no enemies almost until you find Daynas himself. This shows you easily, at the beginning of the video, pretty much. The puzzle door has the combination of Hawk—Hawk—Dragon from outermost circle inward as per the inside of the ivory dragon claw. Through the doorway is a room with a central stone table with a plinth in front that has another claw-shaped keyhole in the top, as well as four rotating pillars and matching symbols, that have been solved in order to raise another gate in a doorway to the north. At the top of the stairs there is a set of shelves and a small unit on your right. But nothing is ever truly forgotten. To the east a concealed door with yet another claw-shaped keyhole to the left of it. By using our Services or clicking I agree, you agree to our use of cookies. The ruins have two interior zones: Folgunthur and Folgunthur Crypt, which houses the tomb of Mikrul Gauldurson. Anyone knows what is happening? The passage ahead has three sarcophagi on either side, an urn on the left and a puzzle door at the far end. It isn't bugged, you're just doing it wrong, lol. The entrance leads into a passage flanked by large statues, there are bone chimes hanging down in front of a doorway ahead and stairs leading down to the north beyond. Funny, I did this dungeon just a few hours ago. Press question mark to learn the rest of the keyboard shortcuts. Lever Puzzle solution: Locked Gate L1 L3 L2 L4---You----Pull levers L3 and L2 to the UP position to open the gates. Once they are all dealt with you are able to reopen the door behind you if you wish. Follow Tolfdir to the excavation site and defeat Jyrik Gauldurson to obtain the s As soon as you enter, the gate behind you will close and several draugr will emerge from their sarcophagi. You can only have one door open at any one time. However, followers may have trouble making it up the stairs. There is a broken table to the right with a random war axe on top. To the left of this is a stone table with an urn to the left of the table. Two burial urns are found in one of the alcoves by the statue on the right. Head towards the corridor to the SW, and reach a locked gate with four levers near it, two levers on each side. :|. The area in front of the entrance is covered, with a stone table to the left of the door. The coin purses on the set of shelves in the room with the word wall may be invisible, although it is still possible to pick them up. 2 levers on the right, 2 on the left. His body is leaning against another claw-shaped keyhole, which when activated with the ivory dragon claw lowers another bridge on the opposite side to the first and allows you to continue. If they are not, it won't work, so you need to either load your autosave game from when you entered the area, or try to exit the area and enter again, until you have them all in the correct position. For example: the first pillar (snake) must be facing the wall of the door you just entered. Upon entering you are in a passage at the bottom of a flight of stairs, at the top is a small unit with a random warhammer, gauntlets and potion of healing on top. The stairs seem to descend forever to reach the bottom and a shallowly flooded passage with two frostbite spiders wandering it. I took the pull-levers-at-random-until-all-the-doors-open strategy and it worked pretty well. Across the bridge is a junction with a pressure plate that triggers a spear trap from the sides in front of a short passage to the left. The door opens into a tunnel with a random potion of healing, magicka or stamina beside a lit brazier partway along it and at the top a sarcophagus lid you activate to open, brings you out at the junction by the bridge you lowered with the ivory dragon claw. Once defeated there is a chain to the right of the doorway that raises the gate and sideboards on either side. How to solve all 3 puzzles in Folgunthur! To your left is a large opening into a large chamber with several pairs of pillars supporting the roof and in between these is a sarcophagus containing the remains of Mikrul Gauldurson. If you're talking about the claw puzzle, all you need to do is view the claw in your inventory and you will see the right pattern. At the western end of the room there is another dead draugr and adventurer, with a copy of the One-handed skill book Fire and Darkness beside them. skyrim folgunthur lever puzzle On January 16, 2021 , Posted by , In Uncategorized , With Comments Off on skyrim folgunthur lever puzzle When you first enter Folgunthur, the dungeon is clear of any obstacles or enemies up to when you find Daynas Valen's corpse, but from that point onward the tomb is completely uncharted, and you have to solve puzzles yourself. I'm in Folgunthur where there are 2 levers in the left and 2 in the right that control 4 gates, but in my game it doesn't have solution. edit: This shows you easily, at the beginning of the video, pretty much. At the top of the stairs you re-enter the previous room on the upper level. At the northern end of the room are some sets of shelves and a stone table holding a random mace and helmet. In front of the word wall is a stone table with an unlocked boss-level chest, a random one-handed weapon, gauntlets and shield, a random potion of healing and poison all on top. Is this that area with two rooms? On the table is a filled random soul gem and flanking the table two burial urns. The gate will open and you will descend further into the tomb, investigating the Claw to discover the answer to the next puzzle, Hawk-Whale-Snake. Folgunthur is a Nordic ruin located on the other side of the Karth River from Solitude, between the city and Ustengrav. The deserted camp of Daynas Valen and his group of hired adventurers just a few paces west of the entrance. Sometimes, the pillars won't move when you attempt to activate them. On the shelves are many ruined books and a couple of coin purses (see bugs). To the left are double doors that lead to Folgunthur Crypt. The Elder Scrolls V: Skyrim; Folgunthur puzzle help? Once you have them in the correct order pull the chain in the main room to open the trap door in the floor and gain access to the stairwell. One of the bed rolls has his journal on top. Please be as detailed as you can when making an answer. I'm at what I'm guessing is the final puzzle in Folgunthur, Where there are the three rotating circles around the Ivory Claw slot, and they have an eagle, a wolf, and something else on it. Landschaftsbau Abazi. Between the thrones, against the wall is a set of shelves and in the middle of the room is a large trap door with a stairwell underneath. RaccoonKyle 9 years ago #1. There has been a cave-in behind spears on the left and a burial urn and medium coin purse can be found among the rubble. Just experiment. But when I actually tried to solve the puzzle, it was impossible. A subreddit dedicated to the Elder Scrolls V: Skyrim. The UESPWiki – Your source for The Elder Scrolls since 1995, https://en.uesp.net/w/index.php?title=Skyrim:Folgunthur&oldid=2193747. There is a chest to the South East, but watch out for the traps. To open all gates, pull the first left-hand and second right-hand levers (the puzzle is reset when all levers are pointing down). I'm pretty sure I did this part of the quest the other night....why do I not remember this dungeon and the puzzle?? You go into Folgunthur looking for the Gauldar Amulet, you loot the Ebony Claw off of Daynas Valen and then use it to cross the bridge, after the bridge to the right (after a few Draugr) is a lever puzzle. Raise them up, and then use the other lever to raise the other ones, and you should eventually have just gate #2 left. My solution: http://www.youtube.com/watch?v=o2we_B6hDrY, New comments cannot be posted and votes cannot be cast. There is a deeper section on your right, with a leveled greatsword under the water. It may resolve itself if you return once everything has respawned. EDIT: This has nothing to do with Thrones, Pillars or Animal combinations. This is just about the puzzle with the gates and 4 levers. If you are looking at the gate, the order you pull the levers in is 4-3-1-2-3. Opening the Folgunthur Door - posted in Skyrim Questions and Help: I'm near the end of the quest in Folgunthur. Crossing a wooden bridge to a central area where there are three dead draugr, yet another dead adventurer and the body of Daynas Valen. It does contain the word wall which teaches part of the Frost Breath dragon shout. To the left of the table is a burial urn and an open crate containing a bottle of alto wine, a tomato and two loaves of bread. Back in the first room don't forget the concealed door that can be opened with the ivory dragon claw, behind this door is a small room containing an apprentice-locked chest. Just past the corner is the first living draugr. Maybe this would be relevent : The far throne has a switch behind it that opens up into an area with a leveled Draugr, defeat him and there will be a set of rotating stones which you will use the sequence combination found in the first secret room (Snake->Whale->Eagle). In one room is the puzzle - in the other room is the solution. As you move to the right and the other half of the wider stairs a rockfall is triggered which rolls down the stairs in front of you and may damage a draugr standing at the bottom. Mikrul's corpse contains the Gauldur Blackblade, a Writ of Sealing, and a Gauldur Amulet Fragment (a quest item for Forbidden Legend). They are different from normal draugr in that they carry no weapons, only a few septims each. Turning the console off and reloading the game fixes this issue. Folgunthur 4 Gates/Levers Puzzle Bug - posted in Skyrim Technical Support: At first I was testing each lever to understand the puzzle. I HATE it when false fans think that The Elder Scrolls 6 will suck. The last gate when exiting back into the entry area sometimes gets stuck and cannot be opened with the lever if it is closed. To the left of the table is also stone bowl containing a large coin purse. There is a long stone table near the middle with two dead draugr and a burial urn beside it. The first lever will is a trap and it will bring out the spikes on the wall to the right side of the lever. If you pull the chain when the symbols are in the wrong order you will trigger a poison dart trap that fires from above it. The passage ahead rises and passes a burial urn on the right. When you get to the room w/ the chain on the wall and the lever on the floor.. pull the lever and do the following: If there are three pillars in this order: Snake-Whale-Hawk.. then they need to be left to right Hawk-Whale-Snake.. Make sure the when you face the pillar … There's one particular lever that moves one, one that moves three,e tc. At the bottom of the first flight of stairs is a pressure plate, the body of one of the adventurers and several dead draugr. Folgunthur 4 Gates/Levers Puzzle Bug - posted in Skyrim Technical Support: At first I was testing each lever to understand the puzzle. Sometimes, you will be unable to get the Frost Breath word from the wall and the sound will loop repeatedly. You will need the ivory dragon claw in order to open this door. To the west is a broken sideboard with a random potion of magicka beside it and further back a set of shelves holding a random pair of gauntlets.

Brew Pub Pizza Cooking Instructions, Mansard Roof Detail, C Random Number Generator, Jon Fortt Cnbc Salary, Cave Of Lascaux Distinctive Characteristics, Dve Mario 2020,

You must be logged in to post a comment.